An efficient GPU implementation to compute clipped Voronoi diagrams in 3D volume.
Volumetric PolyCube-Map-based methods offer automatic ways to construct all-hexahedral meshes for closed 3D polyhedral domains, but their meshing quality is limited by the lack of interior singularities and feature alignment. In the presented work, …
A novel algorithm for isotropic surface remeshing which progressively eliminates obtuse triangles and improves small angles.
Pointing and gesturing with the dominant thumb (DT) and the non-dominant thumb (NT) are two common tasks for bimanual tablet gripping interaction. Understanding the differences between DT and NT is important to pointing and gesturing based interface …
A novel isotropic surface remeshing algorithm that automatically aligns the mesh edges with an underlying directional field.