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Parallel Computation of 3D Clipped Voronoi Diagrams

An efficient GPU implementation to compute clipped Voronoi diagrams in 3D volume.

Cut-enhanced PolyCube-Maps for Feature-aware All-Hex Meshing

Volumetric PolyCube-Map-based methods offer automatic ways to construct all-hexahedral meshes for closed 3D polyhedral domains, but their meshing quality is limited by the lack of interior singularities and feature alignment. In the presented work, …

Isotropic Surface Remeshing without Large and Small Angles

A novel algorithm for isotropic surface remeshing which progressively eliminates obtuse triangles and improves small angles.

Differences and Similarities between Dominant and Non-dominant Thumbs for Pointing and Gesturing Tasks with Bimanual Tablet Gripping Interaction

Pointing and gesturing with the dominant thumb (DT) and the non-dominant thumb (NT) are two common tasks for bimanual tablet gripping interaction. Understanding the differences between DT and NT is important to pointing and gesturing based interface …

Field-Aligned Isotropic Surface Remeshing

A novel isotropic surface remeshing algorithm that automatically aligns the mesh edges with an underlying directional field.